All the players were engaged and quite excited about the whole thing. Desperate measures were attempted, such as calling Network contacts when confronted with a ticking suitcase nuke, and reverse-engineering summoning spells during melee combat. New players will try anything, because they don't know better.
Interesting uses of Abilities the new players tried:
- Using Network to call a local gangster to intervene in the car chase in Excess Baggage.
- Using Data Recovery to pull up nuke blueprints to aid in disarming the suitcase nuke.
- Use of Athletics to throw handcuffs around from one teammate to another in the Trail of Cthulhu scenario
- The team doctor tried stabbing just about every opponent with a tranquilizer needle in Trail of Cthulhu - including a Nightgaunt and a mad sorcerer. He even succeeded with the latter.
I moved Excess Baggage from Krakow to Barcelona's Gothic Quarter to help ease language problems - the pregenerated characters could not speak Polish, but a couple could speak Spanish. In Ritual Pursuits, I had the Nightgaunt drop a car on the PCs to get them moving when they spent too long in the farmhouse. Those were the main differences.
I hope the participants will get a chance to explore RPGs further in the future. Most bookstores here don't carry much apart from some old D&D 4th Edition and Pathfinder stock. And finding more people to play with can be a challenge, which is why we founded Gamers of KL in the first place...